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- Date: Mon, 1 Aug 1994 12:40:23 +0200
- From: Richard Huveneers <huveneer@math.ruu.nl>
- Message-Id: <199408011040.AA21347@hieper.math.ruu.nl>
- To: huveneer@math.ruu.nl, knarf@nasim.cube.net
- Subject: Re: screen 3.5.2
-
-
- > Fine, but where are the diffs? All I found was a precompiled binary
- > and a preformatted manualpage. Hey, we are not Linux! We *do* know how
- > to type make!
-
- Ok, I figured out how diff works (wasn't that difficult) and now have the
- diffs.
- I thought preformatted manpages are preferred above non-preformatted ones. I could be wrong here.
- I also got the screenlocking feature of screen to work.
- As soon as a.a.u.e. works again I'll put a new release on it.
-
- > BTW: Is it possible to #ifdef your hacks for the non-detachable
- > screen?
-
- I'm almost sure you don't want a detachable screen.
- The primary use of detaching is logging out without killing your foreground
- processes, and most of us just turn off their Atari after logging out.
-
- Moreover the detachable screen consumes more than twice as much of your
- Atari's precious memory, since two separate processes have to run
- simultaneously.
- As to your #ifdef suggestion, this would enforce me to have separate
- #ifdef's for the server and the client process.
- I followed this approach in my first port, but removed them when I got
- the idea of disabling the attaching feature.
- By the way, you would also have to implement Mint-style fifo's or make
- screen use Kay Roemer's socket extension, which would take up even more
- memory for those not running it by default.
-
- I now have #ifdef's for the server process without all references to the
- client process.
- So it's not a matter of #ifdef-ing my hacks, but a matter of adding a lot more
- #ifdef's.
-
- Richard.
-